Type=Exe
Reference=*\G{00020430-0000-0000-C000-000000000046}#2.0#0#..\..\..\..\..\..\..\..\..\..\..\WINDOWS\system32\stdole2.tlb#OLE Automation
Form=mdiMain.frm
Form=frmNavigation.frm
Object={831FDD16-0C5C-11D2-A9FC-0000F8754DA1}#2.0#0; MSCOMCTL.OCX
Class=CMonster; CMonster.cls
Form=frmMain.frm
Form=frmAdd.frm
Class=CItem; CItem.cls
Form=frmItem.frm
Class=CTechnik; CTechnik.cls
Form=frmTechnik.frm
Form=frmSelect.frm
Module=MMenu; MMenu.bas
Form=frmPassword.frm
Object={F9043C88-F6F2-101A-A3C9-08002B2F49FB}#1.2#0; COMDLG32.OCX
Class=cls_zlib; ..\..\Minerva\Shared\Game\cls_zlib.cls
Class=cRPakArchive; ..\..\Minerva\Shared\Game\cRPakFile.cls
Class=cRPakFolder; ..\..\Minerva\Shared\Game\cRPakFolder.cls
Module=modPakSystem; ..\..\Minerva\Shared\Game\modPak.bas
Module=modPakEditor; modPakEditor.bas
IconForm="mdiMain"
Startup="mdiMain"
HelpFile=""
Title="Projekt1"
ExeName32="Gameplay Studio.exe"
Command32=""
Name="GameplayStudio"
HelpContextID="0"
CompatibleMode="0"
MajorVer=1
MinorVer=0
RevisionVer=0
AutoIncrementVer=0
ServerSupportFiles=0
VersionCompanyName="BBB"
CompilationType=0
OptimizationType=0
FavorPentiumPro(tm)=0
CodeViewDebugInfo=0
NoAliasing=0
BoundsCheck=0
OverflowCheck=0
FlPointCheck=0
FDIVCheck=0
UnroundedFP=0
StartMode=0
Unattended=0
Retained=0
ThreadPerObject=0
MaxNumberOfThreads=1

[MS Transaction Server]
AutoRefresh=1
